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documentation.suse.com / SUSE Linux Enterprise Micro Documentation / Administration Guide / Networking / Basic networking
Applies to SUSE Linux Enterprise Micro 5.3

5 Basic networking

Linux offers the necessary networking tools and features for integration into all types of network structures. Network access using a network card can be configured with YaST. Manual configuration is also possible. In this chapter, only the fundamental mechanisms and the relevant network configuration files are covered.

Linux and other Unix operating systems use the TCP/IP protocol. It is not a single network protocol, but a family of network protocols that offer various services. The protocols listed in Several protocols in the TCP/IP protocol family are provided for exchanging data between two machines via TCP/IP. Networks combined by TCP/IP, comprising a worldwide network, are also called the Internet.

RFC stands for Request for Comments. RFCs are documents that describe various Internet protocols and implementation procedures for the operating system and its applications. The RFC documents describe the setup of Internet protocols. For more information about RFCs, see https://datatracker.ietf.org/.

Several protocols in the TCP/IP protocol family
TCP

Transmission Control Protocol: a connection-oriented secure protocol. The data to transmit is first sent by the application as a stream of data and converted into the appropriate format by the operating system. The data arrives at the respective application on the destination host in the original data stream format it was initially sent. TCP determines whether any data has been lost or jumbled during the transmission. TCP is implemented wherever the data sequence matters.

UDP

User Datagram Protocol: a connectionless, insecure protocol. The data to transmit is sent in the form of packets generated by the application. The order in which the data arrives at the recipient is not guaranteed and data loss is possible. UDP is suitable for record-oriented applications. It features a smaller latency period than TCP.

ICMP

Internet Control Message Protocol: This is not a protocol for the end user, but a special control protocol that issues error reports and can control the behavior of machines participating in TCP/IP data transfer. In addition, it provides a special echo mode that can be viewed using the program ping.

IGMP

Internet Group Management Protocol: This protocol controls machine behavior when implementing IP multicast.

As shown in Figure 5.1, “Simplified layer model for TCP/IP”, data exchange takes place in different layers. The actual network layer is the insecure data transfer via IP (Internet protocol). On top of IP, TCP (transmission control protocol) guarantees, to a certain extent, security of the data transfer. The IP layer is supported by the underlying hardware-dependent protocol, such as Ethernet.

OSI and TCP
Figure 5.1: Simplified layer model for TCP/IP

The diagram provides one or two examples for each layer. The layers are ordered according to abstraction levels. The lowest layer is very close to the hardware. The uppermost layer, however, is almost a complete abstraction from the hardware. Every layer has its own special function. The special functions of each layer are mostly implicit in their description. The data link and physical layers represent the physical network used, such as Ethernet.

Almost all hardware protocols work on a packet-oriented basis. The data to transmit is collected into packets (it cannot be sent all at once). The maximum size of a TCP/IP packet is approximately 64 KB. Packets are normally quite small, as the network hardware can be a limiting factor. The maximum size of a data packet on Ethernet is about fifteen hundred bytes. The size of a TCP/IP packet is limited to this amount when the data is sent over Ethernet. If more data is transferred, more data packets need to be sent by the operating system.

For the layers to serve their designated functions, additional information regarding each layer must be saved in the data packet. This takes place in the header of the packet. Every layer attaches a small block of data, called the protocol header, to the front of each emerging packet. A sample TCP/IP data packet traveling over an Ethernet cable is illustrated in Figure 5.2, “TCP/IP Ethernet packet”. The proof sum is located at the end of the packet, not at the beginning. This simplifies things for the network hardware.

TCP/IP Ethernet packet
Figure 5.2: TCP/IP Ethernet packet

When an application sends data over the network, the data passes through each layer, all implemented in the Linux kernel except the physical layer. Each layer is responsible for preparing the data so it can be passed to the next layer. The lowest layer is ultimately responsible for sending the data. The entire procedure is reversed when data is received. Like the layers of an onion, in each layer the protocol headers are removed from the transported data. Finally, the transport layer is responsible for making the data available for use by the applications at the destination. In this manner, one layer only communicates with the layer directly above or below it. For applications, it is irrelevant whether data is transmitted via a wireless or wired connection. Likewise, it is irrelevant for the data line which kind of data is transmitted, as long as packets are in the correct format.

5.1 IP addresses and routing

The discussion in this section is limited to IPv4 networks. For information about IPv6 protocol, the successor to IPv4, refer to Section 5.2, “IPv6—the next generation Internet”.

5.1.1 IP addresses

Every computer on the Internet has a unique 32-bit address. These 32 bits (or 4 bytes) are normally written as illustrated in the second row in Example 5.1, “Writing IP addresses”.

Example 5.1: Writing IP addresses
IP Address (binary):  11000000 10101000 00000000 00010100
IP Address (decimal):      192.     168.       0.      20

In decimal form, the four bytes are written in the decimal number system, separated by periods. The IP address is assigned to a host or a network interface. It can be used only once throughout the world. There are exceptions to this rule, but these are not relevant to the following passages.

The points in IP addresses indicate the hierarchical system. Until the 1990s, IP addresses were strictly categorized in classes. However, this system proved too inflexible and was discontinued. Now, classless routing (CIDR, classless interdomain routing) is used.

5.1.2 Netmasks and routing

Netmasks are used to define the address range of a subnet. If two hosts are in the same subnet, they can reach each other directly. If they are not in the same subnet, they need the address of a gateway that handles all the traffic for the subnet. To check if two IP addresses are in the same subnet, simply AND both addresses with the netmask. If the result is identical, both IP addresses are in the same local network. If there are differences, the remote IP address, and thus the remote interface, can only be reached over a gateway.

To understand how the netmask works, look at Example 5.2, “Linking IP addresses to the netmask”. The netmask consists of 32 bits that identify how much of an IP address belongs to the network. All those bits that are 1 mark the corresponding bit in the IP address as belonging to the network. All bits that are 0 mark bits inside the subnet. This means that the more bits are 1, the smaller the subnet is. Because the netmask always consists of several successive 1 bits, it is also possible to count the number of bits in the netmask. In Example 5.2, “Linking IP addresses to the netmask” the first net with 24 bits could also be written as 192.168.0.0/24.

Example 5.2: Linking IP addresses to the netmask
IP address (192.168.0.20):  11000000 10101000 00000000 00010100
Netmask   (255.255.255.0):  11111111 11111111 11111111 00000000
---------------------------------------------------------------
Result of the link:         11000000 10101000 00000000 00000000
In the decimal system:           192.     168.       0.       0

IP address (213.95.15.200): 11010101 10111111 00001111 11001000
Netmask    (255.255.255.0): 11111111 11111111 11111111 00000000
---------------------------------------------------------------
Result of the link:         11010101 10111111 00001111 00000000
In the decimal system:           213.      95.      15.       0

To give another example: all machines connected with the same Ethernet cable are usually located in the same subnet and are directly accessible. Even when the subnet is physically divided by switches or bridges, these hosts can still be reached directly.

IP addresses outside the local subnet can only be reached if a gateway is configured for the target network. In the most common case, there is only one gateway that handles all traffic that is external. However, it is also possible to configure several gateways for different subnets.

If a gateway has been configured, all external IP packets are sent to the appropriate gateway. This gateway then attempts to forward the packets in the same manner—from host to host—until it reaches the destination host or the packet's TTL (time to live) expires.

Specific addresses
Base Network Address

This is the netmask AND any address in the network, as shown in Example 5.2, “Linking IP addresses to the netmask” under Result. This address cannot be assigned to any hosts.

Broadcast Address

This could be paraphrased as: Access all hosts in this subnet. To generate this, the netmask is inverted in binary form and linked to the base network address with a logical OR. The above example therefore results in 192.168.0.255. This address cannot be assigned to any hosts.

Local Host

The address 127.0.0.1 is assigned to the loopback device on each host. A connection can be set up to your own machine with this address and with all addresses from the complete 127.0.0.0/8 loopback network as defined with IPv4. With IPv6 there is only one loopback address (::1).

Because IP addresses must be unique all over the world, you cannot select random addresses. There are three address domains to use if you want to set up a private IP-based network. These cannot get any connection from the rest of the Internet, because they cannot be transmitted over the Internet. These address domains are specified in RFC 1597 and listed in Table 5.1, “Private IP address domains”.

Table 5.1: Private IP address domains

Network/Netmask

Domain

10.0.0.0/255.0.0.0

10.x.x.x

172.16.0.0/255.240.0.0

172.16.x.x172.31.x.x

192.168.0.0/255.255.0.0

192.168.x.x

5.2 IPv6—the next generation Internet

Because of the emergence of the World Wide Web (WWW), the Internet has experienced explosive growth, with an increasing number of computers communicating via TCP/IP in the past fifteen years. Since Tim Berners-Lee at CERN (http://public.web.cern.ch) invented the WWW in 1990, the number of Internet hosts has grown from a few thousand to about a hundred million.

As mentioned, an IPv4 address consists of only 32 bits. Also, quite a few IP addresses are lost—they cannot be used because of the way in which networks are organized. The number of addresses available in your subnet is two to the power of the number of bits, minus two. A subnet has, for example, 2, 6, or 14 addresses available. To connect 128 hosts to the Internet, for example, you need a subnet with 256 IP addresses, from which only 254 are usable, because two IP addresses are needed for the structure of the subnet itself: the broadcast and the base network address.

Under the current IPv4 protocol, DHCP or NAT (network address translation) are the typical mechanisms used to circumvent the potential address shortage. Combined with the convention to keep private and public address spaces separate, these methods can certainly mitigate the shortage. To set up a host in an IPv4 network, you need several address items, such as the host's own IP address, the subnetmask, the gateway address, and maybe a name server address. All these items need to be known and cannot be derived from somewhere else.

With IPv6, both the address shortage and the complicated configuration should be a thing of the past. The following sections tell more about the improvements and benefits brought by IPv6 and about the transition from the old protocol to the new one.

5.2.1 Advantages

The most important and most visible improvement brought by the IPv6 protocol is the enormous expansion of the available address space. An IPv6 address is made up of 128 bit values instead of the traditional 32 bits. This provides for as many as several quadrillion IP addresses.

However, IPv6 addresses are not only different from their predecessors with regard to their length. They also have a different internal structure that may contain more specific information about the systems and the networks to which they belong. More details about this are found in Section 5.2.2, “Address types and structure”.

The following is a list of other advantages of the IPv6 protocol:

Autoconfiguration

IPv6 makes the network plug and play capable, which means that a newly configured system integrates into the (local) network without any manual configuration. The new host uses its automatic configuration mechanism to derive its own address from the information made available by the neighboring routers, relying on a protocol called the neighbor discovery (ND) protocol. This method does not require any intervention on the administrator's part and there is no need to maintain a central server for address allocation—an additional advantage over IPv4, where automatic address allocation requires a DHCP server.

Nevertheless if a router is connected to a switch, the router should send periodic advertisements with flags telling the hosts of a network how they should interact with each other. For more information, see RFC 2462 and the radvd.conf(5) man page, and RFC 3315.

Mobility

IPv6 makes it possible to assign several addresses to one network interface at the same time. This allows users to access several networks easily, something that could be compared with the international roaming services offered by mobile phone companies. When you take your mobile phone abroad, the phone automatically logs in to a foreign service when it enters the corresponding area, so you can be reached under the same number everywhere and can place an outgoing call, as you would in your home area.

Secure communication

With IPv4, network security is an add-on function. IPv6 includes IPsec as one of its core features, allowing systems to communicate over a secure tunnel to avoid eavesdropping by outsiders on the Internet.

Backward compatibility

Realistically, it would be impossible to switch the entire Internet from IPv4 to IPv6 at one time. Therefore, it is crucial that both protocols can coexist not only on the Internet, but also on one system. This is ensured by compatible addresses (IPv4 addresses can easily be translated into IPv6 addresses) and by using several tunnels. See Section 5.2.3, “Coexistence of IPv4 and IPv6”. Also, systems can rely on a dual stack IP technique to support both protocols at the same time, meaning that they have two network stacks that are completely separate, such that there is no interference between the two protocol versions.

5.2.2 Address types and structure

As mentioned, the current IP protocol has two major limitations: there is an increasing shortage of IP addresses and configuring the network and maintaining the routing tables is becoming a more complex and burdensome task. IPv6 solves the first problem by expanding the address space to 128 bits. The second one is mitigated by introducing a hierarchical address structure combined with sophisticated techniques to allocate network addresses, and multihoming (the ability to assign several addresses to one device, giving access to several networks).

When dealing with IPv6, it is useful to know about three different types of addresses:

Unicast

Addresses of this type are associated with exactly one network interface. Packets with such an address are delivered to only one destination. Accordingly, unicast addresses are used to transfer packets to individual hosts on the local network or the Internet.

Multicast

Addresses of this type relate to a group of network interfaces. Packets with such an address are delivered to all destinations that belong to the group. Multicast addresses are mainly used by certain network services to communicate with certain groups of hosts in a well-directed manner.

Anycast

Addresses of this type are related to a group of interfaces. Packets with such an address are delivered to the member of the group that is closest to the sender, according to the principles of the underlying routing protocol. Anycast addresses are used to make it easier for hosts to find out about servers offering certain services in the given network area. All servers of the same type have the same anycast address. Whenever a host requests a service, it receives a reply from the server with the closest location, as determined by the routing protocol. If this server should fail for some reason, the protocol automatically selects the second closest server, then the third one, and so forth.

An IPv6 address is made up of eight four-digit fields, each representing 16 bits, written in hexadecimal notation. They are separated by colons (:). Any leading zero bytes within a given field may be dropped, but zeros within the field or at its end may not. Another convention is that more than four consecutive zero bytes may be collapsed into a double colon. However, only one such :: is allowed per address. This kind of shorthand notation is shown in Example 5.3, “Sample IPv6 address”, where all three lines represent the same address.

Example 5.3: Sample IPv6 address
fe80 : 0000 : 0000 : 0000 : 0000 : 10 : 1000 : 1a4
fe80 :    0 :    0 :    0 :    0 : 10 : 1000 : 1a4
fe80 :                           : 10 : 1000 : 1a4

Each part of an IPv6 address has a defined function. The first bytes form the prefix and specify the type of address. The center part is the network portion of the address, but it may be unused. The end of the address forms the host part. With IPv6, the netmask is defined by indicating the length of the prefix after a slash at the end of the address. An address, as shown in Example 5.4, “IPv6 address specifying the prefix length”, contains the information that the first 64 bits form the network part of the address and the last 64 form its host part. In other words, the 64 means that the netmask is filled with 64 1-bit values from the left. As with IPv4, the IP address is combined with AND with the values from the netmask to determine whether the host is located in the same subnet or in another one.

Example 5.4: IPv6 address specifying the prefix length
fe80::10:1000:1a4/64

IPv6 knows about several predefined types of prefixes. Some are shown in Various IPv6 prefixes.

Various IPv6 prefixes
00

IPv4 addresses and IPv4 over IPv6 compatibility addresses. These are used to maintain compatibility with IPv4. Their use still requires a router able to translate IPv6 packets into IPv4 packets. Several special addresses, such as the one for the loopback device, have this prefix as well.

2 or 3 as the first digit

Aggregatable global unicast addresses. As is the case with IPv4, an interface can be assigned to form part of a certain subnet. Currently, there are the following address spaces: 2001::/16 (production quality address space) and 2002::/16 (6to4 address space).

fe80::/10

Link-local addresses. Addresses with this prefix should not be routed and should therefore only be reachable from within the same subnet.

fec0::/10

Site-local addresses. These may be routed, but only within the network of the organization to which they belong. In effect, they are the IPv6 equivalent of the current private network address space, such as 10.x.x.x.

ff

These are multicast addresses.

A unicast address consists of three basic components:

Public topology

The first part (which also contains one of the prefixes mentioned above) is used to route packets through the public Internet. It includes information about the company or institution that provides the Internet access.

Site topology

The second part contains routing information about the subnet to which to deliver the packet.

Interface ID

The third part identifies the interface to which to deliver the packet. This also allows for the MAC to form part of the address. Given that the MAC is a globally unique, fixed identifier coded into the device by the hardware maker, the configuration procedure is substantially simplified. In fact, the first 64 address bits are consolidated to form the EUI-64 token, with the last 48 bits taken from the MAC, and the remaining 24 bits containing special information about the token type. This also makes it possible to assign an EUI-64 token to interfaces that do not have a MAC, such as those based on point-to-point protocol (PPP).

On top of this basic structure, IPv6 distinguishes between five different types of unicast addresses:

:: (unspecified)

This address is used by the host as its source address when the interface is initialized for the first time (at which point, the address cannot yet be determined by other means).

::1 (loopback)

The address of the loopback device.

IPv4 compatible addresses

The IPv6 address is formed by the IPv4 address and a prefix consisting of 96 zero bits. This type of compatibility address is used for tunneling (see Section 5.2.3, “Coexistence of IPv4 and IPv6”) to allow IPv4 and IPv6 hosts to communicate with others operating in a pure IPv4 environment.

IPv4 addresses mapped to IPv6

This type of address specifies a pure IPv4 address in IPv6 notation.

Local addresses

There are two address types for local use:

link-local

This type of address can only be used in the local subnet. Packets with a source or target address of this type should not be routed to the Internet or other subnets. These addresses contain a special prefix (fe80::/10) and the interface ID of the network card, with the middle part consisting of zero bytes. Addresses of this type are used during automatic configuration to communicate with other hosts belonging to the same subnet.

site-local

Packets with this type of address may be routed to other subnets, but not to the wider Internet—they must remain inside the organization's own network. Such addresses are used for intranets and are an equivalent of the private address space defined by IPv4. They contain a special prefix (fec0::/10), the interface ID, and a 16-bit field specifying the subnet ID. Again, the rest is filled with zero bytes.

As a completely new feature introduced with IPv6, each network interface normally gets several IP addresses, with the advantage that several networks can be accessed through the same interface. One of these networks can be configured completely automatically using the MAC and a known prefix with the result that all hosts on the local network can be reached when IPv6 is enabled (using the link-local address). With the MAC forming part of it, any IP address used in the world is unique. The only variable parts of the address are those specifying the site topology and the public topology, depending on the actual network in which the host is currently operating.

For a host to go back and forth between different networks, it needs at least two addresses. One of them, the home address, not only contains the interface ID but also an identifier of the home network to which it normally belongs (and the corresponding prefix). The home address is a static address and, as such, it does not normally change. Still, all packets destined to the mobile host can be delivered to it, regardless of whether it operates in the home network or somewhere outside. This is made possible by the completely new features introduced with IPv6, such as stateless autoconfiguration and neighbor discovery. In addition to its home address, a mobile host gets one or more additional addresses that belong to the foreign networks where it is roaming. These are called care-of addresses. The home network has a facility that forwards any packets destined to the host when it is roaming outside. In an IPv6 environment, this task is performed by the home agent, which takes all packets destined to the home address and relays them through a tunnel. On the other hand, those packets destined to the care-of address are directly transferred to the mobile host without any special detours.

5.2.3 Coexistence of IPv4 and IPv6

The migration of all hosts connected to the Internet from IPv4 to IPv6 is a gradual process. Both protocols will coexist for some time to come. The coexistence on one system is guaranteed where there is a dual stack implementation of both protocols. That still leaves the question of how an IPv6 enabled host should communicate with an IPv4 host and how IPv6 packets should be transported by the current networks, which are predominantly IPv4-based. The best solutions offer tunneling and compatibility addresses (see Section 5.2.2, “Address types and structure”).

IPv6 hosts that are more or less isolated in the (worldwide) IPv4 network can communicate through tunnels: IPv6 packets are encapsulated as IPv4 packets to move them across an IPv4 network. Such a connection between two IPv4 hosts is called a tunnel. To achieve this, packets must include the IPv6 destination address (or the corresponding prefix) and the IPv4 address of the remote host at the receiving end of the tunnel. A basic tunnel can be configured manually according to an agreement between the hosts' administrators. This is also called static tunneling.

However, the configuration and maintenance of static tunnels is often too labor-intensive to use them for daily communication needs. Therefore, IPv6 provides for three different methods of dynamic tunneling:

6over4

IPv6 packets are automatically encapsulated as IPv4 packets and sent over an IPv4 network capable of multicasting. IPv6 is tricked into seeing the whole network (Internet) as a huge local area network (LAN). This makes it possible to determine the receiving end of the IPv4 tunnel automatically. However, this method does not scale very well and is also hampered because IP multicasting is far from widespread on the Internet. Therefore, it only provides a solution for smaller corporate or institutional networks where multicasting can be enabled. The specifications for this method are laid down in RFC 2529.

6to4

With this method, IPv4 addresses are automatically generated from IPv6 addresses, enabling isolated IPv6 hosts to communicate over an IPv4 network. However, several problems have been reported regarding the communication between those isolated IPv6 hosts and the Internet. The method is described in RFC 3056.

IPv6 tunnel broker

This method relies on special servers that provide dedicated tunnels for IPv6 hosts. It is described in RFC 3053.

5.2.4 Configuring IPv6

To configure IPv6, you normally do not need to make any changes on the individual workstations. IPv6 is enabled by default. To disable or enable IPv6 on an installed system, use the YaST Network Settings module. On the Global Options tab, select or deselect the Enable IPv6 option as necessary. To enable it temporarily until the next reboot, enter modprobe -i ipv6 as root. It is impossible to unload the IPv6 module after it has been loaded.

Because of the autoconfiguration concept of IPv6, the network card is assigned an address in the link-local network. Normally, no routing table management takes place on a workstation. The network routers can be queried by the workstation, using the router advertisement protocol, for what prefix and gateways should be implemented. The radvd program can be used to set up an IPv6 router. This program informs the workstations which prefix to use for the IPv6 addresses and which routers. Alternatively, use zebra/quagga for automatic configuration of both addresses and routing.

5.3 Name resolution

DNS assists in assigning an IP address to one or more names and assigning a name to an IP address. In Linux, this conversion is usually carried out by a special type of software known as bind. The machine that takes care of this conversion is called a name server. The names make up a hierarchical system in which each name component is separated by a period. The name hierarchy is, however, independent of the IP address hierarchy described above.

Consider a complete name, such as jupiter.example.com, written in the format hostname.domain. A full name, called a fully qualified domain name (FQDN), consists of a host name and a domain name (example.com). The latter also includes the top level domain or TLD (com).

TLD assignment has become quite confusing for historical reasons. Traditionally, three-letter domain names are used in the USA. In the rest of the world, the two-letter ISO national codes are the standard. In addition to that, longer TLDs were introduced in 2000 that represent certain spheres of activity (for example, .info, .name, .museum).

In the early days of the Internet (before 1990), the file /etc/hosts was used to store the names of all the machines represented over the Internet. This quickly proved to be impractical in the face of the rapidly growing number of computers connected to the Internet. For this reason, a decentralized database was developed to store the host names in a widely distributed manner. This database, similar to the name server, does not have the data pertaining to all hosts in the Internet readily available, but can dispatch requests to other name servers.

The top of the hierarchy is occupied by root name servers. These root name servers manage the top level domains and are run by the Network Information Center (NIC). Each root name server knows about the name servers responsible for a given top level domain. Information about top level domain NICs is available at http://www.internic.net.

DNS can do more than resolve host names. The name server also knows which host is receiving e-mails for an entire domain—the mail exchanger (MX).

For your machine to resolve an IP address, it must know about at least one name server and its IP address.

Note
Note: MDNS and .local domain names

The .local top level domain is treated as link-local domain by the resolver. DNS requests are sent as multicast DNS requests instead of normal DNS requests. If you already use the .local domain in your name server configuration, you must switch this option off in /etc/host.conf. For more information, see the host.conf manual page.

To switch off MDNS during installation, use nomdns=1 as a boot parameter.

For more information on multicast DNS, see http://www.multicastdns.org.